-Design Tools: Mastery of Photoshop, Illustrator, Fireworks and Balsamiq or Axure or Pencil
-Conceptual understanding of User Interface Design and the Design Process.
-Excellent time-management, multi-tasking, and communication skills. Capable of juggling.
-multiple projects and related complexities at the same time.
-A minimum of 5 years of formal industry/professional experience as a web/mobile designer.
-Solid portfolio demonstrating design savvy.
-Good eye for aesthetics: layout, grid systems, color theory and typography.
-Strong understanding of mobile platforms, particularly iOS and Android .
-Understanding of the limitations of web and mobile, with approaches/ideas to flex those boundaries.
-Candidate must absolutely be in sync with recent design standards and trends.
-Formal education in interaction design (Bachelor's/Master's/Diploma) is a definite plus.
-Overall responsibility for understanding a customer's brief and converting that into appealing, highly usable interfaces.
-Engages with the business development team and/or customer early on to seek a deeper appreciation of the customers' business problem/goals.
-Develops understanding of the end users of the website/application through secondary and primary research (user interviews, traffic data). Capable of generating user personas and user scenarios.
-Prepares low fidelity prototypes of sites/features (ranging from paper-and-pencil concepts to wireframes or interactive prototypes) for internal review and brain storming.
-Capable of gauging technical feasibility of the prototype.
-Presents high fidelity designs/mock-ups to the customer for review/iteration/approval.
-Capable of working directly with customers in an iterative/agile manner to dramatically improve the prototypes in a short time.
Able to explain his/her design philosophy verbally and in writing.